#ifndef __POINT3D__
#define __POINT3D__

class Point3D
{
private:
	double x;
	double y;
	double z;
	bool nullFlag;

public:
	Point3D(){}
	Point3D(double m_x, double m_y, double m_z) : x(m_x), y(m_y), z(m_z){}
	Point3D(double m_x)
	{
		x = 0;
		y = 0; 
		z = 0;
		nullFlag = true;
	}
};

#endif // !__POINT3D__
